<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>终云幽意多 (English)</title><description>Exploring and recording</description><link>https://bilibili.cat</link><language>en</language><item><title>Everything About Pico 4 and Quest 2, from Experience to Developer</title><link>https://bilibili.cat/en/posts/pico4-and-quest2-compare</link><guid isPermaLink="true">https://bilibili.cat/en/posts/pico4-and-quest2-compare</guid><description>Opening Hi, don&apos;t go, friend. This is not a paid promo video Pico 4 has recently been hugely popular on Bilibili, and wherever Pico appears, there are always Quest-related voices Coincidentally, Meta Connect has concluded, and Quest Pro is not a competitor to Pico 4 After watching many paid promo and personal experience videos on Bilibili, I had insomnia in the early hours of the 13th…</description><pubDate>Thu, 13 Oct 2022 04:00:00 GMT</pubDate><category>3D</category><category>Unity3D</category><category>VR</category><category>meta</category><category>Virtual Reality</category></item><item><title>[Open Source] BBHouse: A Cross-Platform Bilibili Client Built with Tauri, Vite + Vue 3, and Rust</title><link>https://bilibili.cat/en/posts/bbhouse</link><guid isPermaLink="true">https://bilibili.cat/en/posts/bbhouse</guid><description>Situation 1. Following too many creators (2000+), making it impossible to quickly and effectively get through all the feed updates and videos 2. The Bilibili web version is too resource-heavy; opening 20-30 video tabs causes the new Edge to crash outright 3. The recently appearing random PCDN makes me, a Premium member, very annoyed 4. Using BBDown via CMD is a bit troublesome Target …</description><pubDate>Sun, 14 Aug 2022 04:00:00 GMT</pubDate><category>Rust</category><category>Vue</category><category>Web</category><category>tauri</category><category>Frontend</category></item><item><title>99 Lines of Code to Fix Onetab&apos;s Crashes &amp; Back Up Raw Data</title><link>https://bilibili.cat/en/posts/onetabrestore</link><guid isPermaLink="true">https://bilibili.cat/en/posts/onetabrestore</guid><description>Foreword: I learned about Onetab almost at the same time as Chrome, back in university; but as a student, web surfing wasn&apos;t much of a burden, so I used it rarely. After starting work, opening 100 tabs in the browser became routine, and supervisors/colleagues frequently asked for materials. At that point, Onetab, as a web page notebook, combined with Ctrl+f to search keywords, was simple and easy to use.…</description><pubDate>Wed, 27 Jul 2022 04:00:00 GMT</pubDate><category>Chrome</category><category>edge</category><category>nodejs</category><category>OneTab</category><category>Browser</category><category>Troubleshooting</category></item><item><title>[VR] VR from Scratch: From Beginner to Full-Body Tracking - Based on Oculus Quest 2 - Part 1</title><link>https://bilibili.cat/en/posts/vr-zero-tracker-oculus-quest2-1</link><guid isPermaLink="true">https://bilibili.cat/en/posts/vr-zero-tracker-oculus-quest2-1</guid><description>What Is VR — Jargon Version — Virtual reality (English: virtual reality, abbreviated VR), also referred to as virtual technology or virtual environment, is the use of computers to simulate and generate a three-dimensional virtual world, providing users with simulations of visual and other senses, making users feel as if they are personally present and able to observe things in the three-dimensional space in real time and without restrictions. When the user moves position, the computer…</description><pubDate>Mon, 14 Feb 2022 04:00:00 GMT</pubDate><category>Unity</category><category>VR</category><category>meta</category><category>Virtual Reality</category></item><item><title>[Java] JSP and Servlet Study Notes</title><link>https://bilibili.cat/en/posts/java-jsp-servlet</link><guid isPermaLink="true">https://bilibili.cat/en/posts/java-jsp-servlet</guid><description>JSP and Servlet The videos accompanying these notes are “【SiKi Academy JavaEE Video Tutorial】JavaWeb Season 1 Basics” and “【SiKi Academy JavaEE Video Tutorial】JavaWeb Season 2 Advanced”. Preface: From my personal understanding, JSP is nearing retirement; you don&apos;t need to dig deep—just get a shallow taste. Servlet, however, needs deep understanding; this is…</description><pubDate>Sat, 16 Nov 2019 04:00:00 GMT</pubDate><category>Java</category><category>Servlet</category></item><item><title>[Android] Parsing JSON data with GSON</title><link>https://bilibili.cat/en/posts/android-gson-start</link><guid isPermaLink="true">https://bilibili.cat/en/posts/android-gson-start</guid><description>Original JSON data Process Adding the GSON dependency Creating the corresponding Java bean class Parsing with Gson Release obfuscation settings All done!</description><pubDate>Sun, 03 Jun 2018 04:00:00 GMT</pubDate><category>Android</category><category>Android Development</category><category>Gson</category><category>JSON</category></item><item><title>[Unity3D] Light Sources and Lightmapping (Lightmaps)</title><link>https://bilibili.cat/en/posts/unity-lightmapping</link><guid isPermaLink="true">https://bilibili.cat/en/posts/unity-lightmapping</guid><description>Light sources 1. Direct/Parallel Light (Driectional Light) == sun Position has no effect on the scene; the directional effect is similar to the sun; the sun is behind the light source. 2. Point Light == light bulb, illuminates a spherical space Intensity: intensity Range: range 3. Spotlight…</description><pubDate>Wed, 30 May 2018 07:56:45 GMT</pubDate><category>3D</category><category>GamePlay</category><category>Unity</category><category>Unity3D</category><category>Unity Notes</category></item><item><title>Unity NavMesh</title><link>https://bilibili.cat/en/posts/unity-navgation</link><guid isPermaLink="true">https://bilibili.cat/en/posts/unity-navgation</guid><description>Find Navgation: Control generation: Add the NavMeshAgent component to the controllable character:</description><pubDate>Wed, 30 May 2018 07:50:55 GMT</pubDate><category>Unity Notes</category></item><item><title>[Unity3D] Character Movement and Animation Switching (Animator)</title><link>https://bilibili.cat/en/posts/unity-animator-start</link><guid isPermaLink="true">https://bilibili.cat/en/posts/unity-animator-start</guid><description>State machine (Animator) controls character animation playback, arrow keys control animation switching, code controls character movement, parameter Angular Speed controls turning speed</description><pubDate>Sat, 26 May 2018 04:00:00 GMT</pubDate><category>3D</category><category>GamePlay</category><category>Unity</category><category>Unity3D</category><category>Unity Notes</category></item><item><title>[Unity3D] The Meaning of Some Basic Parameters</title><link>https://bilibili.cat/en/posts/unity-basic-param</link><guid isPermaLink="true">https://bilibili.cat/en/posts/unity-basic-param</guid><description>Centre: center point; for a combined model, its center point is calculated. Pivot: origin, generally set when the model is first created. Local: current object coordinate system. Global: world coordinate system. Persp: perspective view, where distant objects appear smaller and near objects appear larger. ISO: orthographic view.</description><pubDate>Wed, 18 Apr 2018 04:00:00 GMT</pubDate><category>3D</category><category>GamePlay</category><category>Unity</category><category>Unity3D</category><category>Unity Notes</category></item><item><title>[Unity3D] Collider and Trigger</title><link>https://bilibili.cat/en/posts/unity-collider-trigger</link><guid isPermaLink="true">https://bilibili.cat/en/posts/unity-collider-trigger</guid><description>Colliders are mainly Box, Circle, and Capsule Collider. Mesh Collider is the most resource-intensive. Collision detection functions: OnCollisionEnter: triggered when touching a colliding object OnCollisionExit: triggered when leaving a colliding object OnCollisionSt…</description><pubDate>Tue, 10 Apr 2018 04:00:00 GMT</pubDate><category>3D</category><category>GamePlay</category><category>Unity</category><category>Unity3D</category><category>Unity Notes</category></item><item><title>[VOCALOID] 《落花情》 VSQX Project Distribution</title><link>https://bilibili.cat/en/posts/luo-hua-qing</link><guid isPermaLink="true">https://bilibili.cat/en/posts/luo-hua-qing</guid><description>Untuned VSQX project. Please credit the source when using it, thank you. Do not redistribute! Click to download 落花情 七朵组合.vsqx.zip</description><pubDate>Sun, 04 Feb 2018 07:10:58 GMT</pubDate><category>VOCALOID</category><category>VSQX</category><category>Distribution</category></item><item><title>[Android] Make your app appear in the system share list</title><link>https://bilibili.cat/en/posts/android-sys-share</link><guid isPermaLink="true">https://bilibili.cat/en/posts/android-sys-share</guid><description>First, in AndroidManifest, you need to add a filter\ , for the Activity in your app that needs to receive shares, next is the Java code control in the Activity, official detailed documentation Google Developer – Detailed explanation of Intent and intent filter Google Devel…</description><pubDate>Tue, 09 Jan 2018 13:40:47 GMT</pubDate><category>Android</category><category>Android Development</category></item><item><title>[VOCALOID] “The Disease Called Love” VSQX Project Distribution</title><link>https://bilibili.cat/en/posts/byomewaai</link><guid isPermaLink="true">https://bilibili.cat/en/posts/byomewaai</guid><description>VSQX project with no parameter tuning. Please credit the source when using it, thank you. Do not redistribute! Click to download 病名为爱 – neru.vsqx.zip</description><pubDate>Wed, 18 Oct 2017 10:19:47 GMT</pubDate><category>VOCALOID</category><category>VSQX</category><category>Distribution</category></item><item><title>Hello World!</title><link>https://bilibili.cat/en/posts/hello-world</link><guid isPermaLink="true">https://bilibili.cat/en/posts/hello-world</guid><description>Hello World! At 7:50 PM on May 16, 2017, I wrote these words. I spent half an afternoon setting up this site, and along the way I learned a lot. It was basic, but enough to spark my interest. I have a feeling this is the beginning of another change in my life. Perhaps this place will witness my growth. Hello World! I believe the knowledge I seek...</description><pubDate>Tue, 16 May 2017 11:12:23 GMT</pubDate><category>init</category><category>Inner Journey</category></item></channel></rss>