# [Unity3D] The Meaning of Some Basic Parameters

> Centre: center point; for a combined model, its center point is calculated. Pivot: origin, generally set when the model is first created. Local: current object coordinate system. Global: world coordinate system. Persp: perspective view, where distant objects appear smaller and near objects appear larger. ISO: orthographic view.

- Published: 2018-04-18
- Tags: 3D, GamePlay, Unity, Unity3D, Unity Notes
- View HTML version: https://bilibili.cat/en/posts/unity-basic-param
- Translated by AI from 中文: https://bilibili.cat/posts/unity-basic-param

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## Centre

The center point; for a combined model, its center point is calculated.

## Pivot

The origin, generally set when the model is first created.

## Local

The current object coordinate system.

## Global

The world coordinate system.

## Persp

Perspective view, where distant objects appear smaller and near objects appear larger.

## ISO

Orthographic view.
